Viewing Results for Category: Tech Talks (1 of 17 Pages)

Tech talk: High Tech Amateur Rockets at PSAS

abstract: Portland State Aerospace Society (PSAS) is a student aerospace engineering project at Portland State University. We’re building ultra-low-cost, open source rockets that feature some of the most sophisticated amateur rocket avionics systems anywhere. Learn some of the history of the group, why steering a rocket is very, very hard, and what we’re doing to […]

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Tech talk: From Haskell to Hardware via CCCs

abstract: For the last several years, speed improvements in computing come mainly from increasing parallelism. Imperative programming, however, makes parallelization very difficult due to the many possible dependencies implied by effects. For decades, pure functional programming has held the promise of parallel execution while retaining the very simple semantics that enables practical, rigorous reasoning. This […]

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Tech Talk: Rust, its FFI, and PAM

abstract: Jesse has been using Rust to write a PAM module. He will tell us about what he has learned about working with Rust, and about getting Rust’s lifetime-checking to mesh with external C functions. bio: Jesse Hallett is a research engineer at Galois. He has extensive experience in web and high-level programming; but has […]

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Tech Talk: Overcoming Problems when Applying Machine Learning to Cybersecurity

abstract: The statistical and algorithmic methods of artificial intelligence have led to impressive breakthroughs that have significantly empowered the domains of finance, marketing, imaging, biology and many others. At the same time, cybersecurity has continued to be a field with more and more advantage going to attackers yet minimal lasting contributions are made from the […]

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Tech Talk: Making GHC work for you

abstract: GHC is a state-of-the-art optimizing compiler that is constantly being improved. But despite all of the hard work by the developers, you occasionally find yourself in need of a feature that GHC does not (yet) support. Luckily for us, GHC does have multiple extension points built into the standard compilation pipeline, in addition to […]

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